![]() Ranger’s effective combat range and overall health has been decreased.Made improvements to ensure Aim Assist is more consistent during console gameplay.Fixed an issue where loadouts would sometimes be empty on the spawn screen after joining a server, preventing weapon selection.Your Sort settings will now be correctly remembered when refreshing the Battlefield: Portal Server Browser.Xbox - Cross-Play can now be enabled/disabled in the Options menu on Xbox.Players that are not the Party Leader can now cancel while waiting in a queue.Here you can also follow along with our tracking of Known Issues, and changes that we’re able to make in real time. We’ll keep you informed on the roll out of the update and what's next over on the Twitter account. The full update notes are available below. We’ll see you again in the new year where we’ll talk more on further changes and improvements you can expect for Battlefield 2042. That means our teams will take a break towards the end of this month and return in the new year with fresh eyes ready to go on the road to Season One. Update #3.1 is our last game update before the start of the holidays. Multiple audio improvements to enhance your overall sound experience, focused on clarity, distance and directional perception.Improvements to the menu flow for Xbox players to make it easier to opt-out of Cross-Play.Fixes for several bugs related to Grenades and Launchers. ![]() A fix for a rare bug where a player could appear invisible to enemies.Further balance changes to Ground Vehicle 30mm, 40mm, and 57mm Cannons to reduce their effectiveness against infantry.Balance changes for bullet dispersion and recoil.Improvements to bullets hit registration consistency.Here is a short summary of key changes to expect: We wanted to get those changes in your hands as soon as possible, and now we are following up with this week's update, as promised, filled with further fixes and balance changes. Last week we made Update #3 available to you which included a large set of changes to improve your gameplay experience.
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